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|“||He's got his Beast Boost working! The player just transformed into a violent form of pure badass!||„|
|~ Grim Blitzrow|
Teams[edit | edit source]
Abilities[edit | edit source]
Beast Boost causes the offense to run a running back play up the middle. The ball carrier cannot be downed by a tackle while the Beast Boost is in effect. Additionally, spinning and breaking tackles causes more damage to shaken defenders. It operates in a similar manner to Roid Rage except it's not possible to throw the ball.
Counterplay[edit | edit source]
Hits and field hazards can still injure and kill the ball carrier while in effect. If the defense can slow the runner down with hits, they can overwhelm with numbers, kill the runner and take advantage of the ensuing fumble. This makes Beast Boost a potentially risky play. Once the Beast Boost effect abates, it's possible to tackle the ballcarrier normally again.
Penalties[edit | edit source]
There are no penalties for using Beast Boost. However, an active Bribe ref can still wipe out a big play that resulted from this dirty trick.
Manual[edit | edit source]
Description from the Official Game Manual:
This boost injection turns your running back into a crazed beast, allowing him to plow through defenders at will. While boosted, the ballcarrier cannot be tackled, but he can be slowed and will sustain damage as normal. Beast Boost lasts for a limited amount of time.
Trivia[edit | edit source]
This Dirty Trick was originally called Beast Mode. It was possibly changed to avoid confusion with the nickname of Marshawn Lynch as well as trademark issues with Hasbro, owner of the Transformers franchise which includes Beast Wars for which the term "Beast Mode" is a tagline.